03-06-2010, 03:48 PM
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#13
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Join Date: Feb 2010
Location: Denmark
Age: 18
Posts: 116
Thanks: 0
Thanked: 0 | Posts: 0
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Okay now the mission holds the version of 1.3.
I fixed the multi-spawn bug with a simple isServer check in the script. Stupid me... 
Also, I added the feature of the mission being playable at different times of the day - no night, though, due to the imbalance it would cause.
Besides that, the IED's will no longer go off if the vehicle they are attached to are destroyed.
Also, a few units/objects are revised (deleted, moved, enhanced).
Thanks to you guys, who helped me test it. I hope it's more server friendly with the new script.
The map is uploaded to the server as "Bad_Age[v1_3]"
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